Texture Creation
Quest briefing
3D materials, photogrammetry, and procedural texturing across two environment studies.
The dungeon scene was created as a challenge to learn procedural material workflows, which are used for stone walls and the gelatinous cube. The teapot scene consists of my first photogrammetry experiment — the teapot — alongside manually created materials for the rest of the tableware and photograph-based materials for the table and walls.