← Back to main page

Icaropolis

Quest type
Main
Status
In progress

Quest briefing

Logo and UI design for a card-based, turn-based strategy game about building a flying city.

As the mayor of Icaropolis, the player balances political influence between rival council members and the altitude of their flying city, because balance is the only way to protect citizens from both a revolt and the plague called the Growth, rising from below. The game is being developed by Team-like Team, with me as the UI and logo artist.